

The most annoying part of the game was an attack that the game designers gave to the final boss and also boss1.
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And, in the instruction manual it says that the flamethrower works great against zombies, but I never remember even having a flamethrower during the zombie parts.ģ. I would have to shoot it for a couple of seconds at a guy before he would die, and by the time he did I would have gotten so shot up by him that I would have no health left. I had heard that the flamethrower was one of the best parts of this game, but I think it. This was just annoying because I didn't know what they were saying during this opening movie.Ģ. But then the sound would be back to normal for the regular game.
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The sound would always break up during this part and I would end up with no sound for the rest of this movie sequence. I had a problem with the sound during the opening movie sequence of the game. They didn't really seem to fit well in the game anyway.ġ. Ok, I know its a WWII game but they should have just left out the zombies. I wish that a game would try to give us some original enemies instead of constantly going back to the old zombies and nazis.

What are the most popular (and overused) enemies in video games? It must not have been much of a year if this was the best that came out.

The story is lame, the gameplay is often times boring, the settings are straight out of any haunted house horror movie that has ever gone straight to video.

In short I think the only thing that sets this game apart is the use of some superior video processing technology, and maybe the creativity of some of the maps (layout). Can't someone come up with a more inventive damage and resupply system than that? Is that going to be the way FPS game are when I'm a senior citizen? After big fights you find a room with health packs and ammo in it. The same rehashed FPS cliche's that were invented way back when the original Wolfenstein, and later Doom, Duke Nukem, Shadow Warrior, etc. It angers me to see people water down and nicen up history and evil to turn a buck on it. Leather halter tops and hot pants on the female soldiers? Goatee's on the SS guys? Laser guns and night vision scopes? The folks at Activision might as well have replaced the paintings of Hitler on some of the walls with Charlie Chaplin in The Great Dictator. I wasn't around in WW2 and can't say for positive but I'm pretty sure the Nazi's didn't resemble the bad guys in a 1960's James Bond movie. Even after extensive in game and video card tweaking I couldn't get the game where I could see it without eye strain. The dark maps were just boring and hard to see in. The ones that weren't like the level where you infiltrate the camp in search of the sniper rifle, were enjoyable to play and took advantage of the graphic capabilities of the game. The settings of the game are, more often than not, in some darkened basement, house, or outside at night. The fact of the matter is that I wasn't - and here is why: Judging from the other reviews of this game I read on Amazon and on other sites I was truly expecting to be impressed.
